A Participatory Design Game for Social Housing Configuration in the Context of Manaus, in Brazil by **Vasilka Espinosa**
Customized collective housing, an approach towards participatory design of dwellings by **Jacob Wysocki**
Developing a computational method for including a client’s input in a mass customizable 3D module building industry by **Timmo de Haas**
A tool for easy access of architectural polygonization using the Boolean Marching Cubes Algorithm by **Solkyu Park**
Participatory design game for urban slum upgrading in the context of Addis Ababa by **Beza Bekele**
Creating a design workflow for a modular infill system using Discrete Building Information Modelling and Design Grammars by **Tim Schumann**
39th eCAADe Conference 2021, Towards a new configurable architecture