The project proposes a digital serious gaming approach for creating a ‘smart polder model’ to support transparent and inclusive decision-making processes in urban planning and management. The ultimate aim of the project is to provide innovative participatory tools to better reach social, economic, and environmental sustainability, especially in historic cities, where cultural heritage and its values is to influence decision-making processes in urban planning and management.
GoDesign Games is a general mathematical framework for participatory and multi-criteria spatial design at the scale of urban blocks or multi-functional building complexes (i.e. neighborhood design to architectural design) for structuring design tasks as discrete spatial decision-making problems.
R-Map aims to analyze the impact of remote working arrangements (RWAs) on the disparities between urban and rural regions in Europe. The project bases its research on the premise that understanding and shaping the trends related to the emergence of RWAs provides an opportunity to bridge the urban-rural divide affecting its multiple facets. To achieve its goals, R-Map will produce an Integrated Impact Assessment Framework (powered by the R-Map model) that will allow the assessment of individual, social, economic, environmental and spatial impacts of RWAs.
Emergentium is an open and accessible platform for urban and spatial simulations. It aims to facilitate research on multi-dimensional, multi-criteria, and multi-actor aspects of the built environment by providing a dynamic and interactive simulation platform that focuses on decentralized spatial simulations.