The project proposes a digital serious gaming approach for creating a ‘smart polder model’ to support transparent and inclusive decision-making processes in urban planning and management. The ultimate aim of the project is to provide innovative participatory tools to better reach social, economic, and environmental sustainability, especially in historic cities, where cultural heritage and its values is to influence decision-making processes in urban planning and management.
GoDesign Games is a general mathematical framework for participatory and multi-criteria spatial design at the scale of urban blocks or multi-functional building complexes (i.e. neighborhood design to architectural design) for structuring design tasks as discrete spatial decision-making problems.
Emergentium is an open and accessible platform for urban and spatial simulations. It aims to facilitate research on multi-dimensional, multi-criteria, and multi-actor aspects of the built environment by providing a dynamic and interactive simulation platform that focuses on decentralized spatial simulations.